Taskity Academy
Practical training for fit-out, construction and interior-design teams. We start with how projects actually work — no software, no jargon — and only then show you the tool.
Project management for fit-out
The ideas behind running a job well — scope, sequence, money and snags — in site language, with no software on screen.
- 01 What a project really is Before any software, the idea that turns a pile of work into something you can finish on time. 6 min
- 02 The fit-out lifecycle, end to end The stages a fit-out job moves through, what each one is for, and why skipping the survey is the classic disaster. 7 min
- 03 Who does what on a fit-out job The roles on a fit-out job, the decision each one owns, and why a single point of accountability matters more than the org chart. 7 min
- 04 Breaking a job down so you can actually track it Three honest ways to split a fit-out job, the test for when to stop splitting, and why a task nobody can estimate is not yet understood. 7 min
- 05 Scope, and how it quietly grows What scope really means, why the small free favour is the most expensive thing on a job, and how to say yes properly. 6 min
- 06 What a BOQ is, and why it rules everything downstream The bill of quantities as the shared spine of a fit-out job, and why a vague line in it becomes an argument four months later. 7 min
- 07 Budget, committed, actual — three numbers people confuse Three numbers that look similar and behave completely differently, and why watching only the actual makes you feel rich in month two. 8 min
- 08 Sequence, dependency and float — why one late item moves everything The difference between a task that is merely late and one that pushes the whole job, told through a joinery lead time. 8 min
- 09 Working in short cycles, and agreeing what done means Why a fixed short cycle beats an open-ended push, and why done has to be agreed once, not relitigated every task. 7 min
- 10 Inspections, snags and punch lists Inspecting as you go, what a snag actually is, and why a snag is not a task — different owner, different urgency, different closing evidence. 8 min
- 11 RFQ, PO, GRN and retention in plain language The four documents that money moves through on a fit-out, told as one marble supply that runs the whole chain. 8 min
- 12 Getting paid: valuations, progress billing and the cash-flow trap Billing for work done rather than at the end, valuations, retention held and released, and how a profitable job still runs out of cash. 9 min
- 13 The five risks that sink fit-out jobs The five things that go wrong on nearly every fit-out that fails, with the early warning sign and the cheap action for each. 8 min
Getting around Taskity
The handful of screens everyone uses, whatever their job: signing in, your projects, tasks, the board and notifications.
- 01 Signing in, your role, and your language The same product looks different to each person, and that is deliberate — not a fault. 2 min
- 02 Your dashboard in ninety seconds What to look at first thing in the morning, and what each number is counting. 2 min
- 03 Projects, and the switcher that decides what you see Almost every screen is scoped to the ACTIVE project — the single most common source of 'my data is missing'. 2 min
- 04 A task, and the six fields that matter Title, assignee, state, due date, priority, size — everything else is optional. 2 min
- 05 The board — where the work actually lives A column is a stage, a card is a real job on site, and moving one is the whole status update. 2 min
- 06 Talking about the work — comments, mentions, files The conversation belongs ON the task, not in a WhatsApp group nobody can search next year. 2 min
- 07 Finding anything — search, filters and saved views A filter you save once is a question you never have to ask again. 2 min
On site
Everything you do from your phone: daily reports, snags with photos, drawings, material requests and deliveries.
- 01 Checking in to a site A site is a place with an address, a map pin and a crew — attendance starts there. 1 min
- 02 The daily report the office will actually read Manpower, weather, what got done, what is blocking — five minutes that settle arguments months later. 2 min
- 03 Raising a snag with a photo A snag is a defect against a standard, not a task — and the photo is the evidence. 2 min
- 04 Reading a drawing, and knowing it is the current revision Building to a superseded revision is the most expensive mistake on this list. 2 min
- 05 Asking for materials A request with a quantity, a date and a location gets bought; a phone call gets forgotten. 2 min
- 06 The delivery, and signing for it What you receive is what gets paid for — count it before you sign. 2 min
Running the job
Setting a project up properly, planning the work, keeping the team moving and reporting upwards.
- 01 Setting up a job properly Ten minutes at the start that save a fortnight of untangling later. 3 min
- 02 The roadmap and the Gantt Dates with dependencies, so moving one thing shows you what else moves. 2 min
- 03 Sprints and the backlog A two-week promise the crew can actually keep, drawn from an ordered list of everything else. 3 min
- 04 Estimating together Sizing as a conversation — the disagreement is the useful part, not the number. 2 min
- 05 Velocity — what your team can really do Measured capacity beats optimistic promises, and it takes three sprints before it means anything. 2 min
- 06 Who is where, and when One carpenter cannot be on two sites on Tuesday, and the calendar is what shows you that in advance. 2 min
- 07 Designing the workflow The states and transitions ARE your process — write down the one you actually follow. 2 min
- 08 Letting the system chase people Rules and response targets, so nobody has to remember to nag. 3 min
- 09 Goals worth measuring Connecting the day's cards to the quarter's outcome. 4 min
Measurement and money
The BOQ, rates, cost control, variations and turning progress on site into a valuation.
- 01 Building the BOQ Every line is a measured quantity at an agreed rate — this document rules everything downstream. 2 min
- 02 The materials catalogue and your rates Price something once and reuse it, so two people never quote the same tile differently. 2 min
- 03 Budget, committed, actual The three numbers that tell you whether a job is making money, and why committed is the one people forget. 2 min
- 04 Variations and change orders Extra work that is not written down is extra work you paid for yourself. 2 min
- 05 Valuations and progress billing Getting paid for what is built, this month, without arguing about it. 3 min
- 06 How time becomes money Logged hours land in the cost report — that is the whole reason to log them. 2 min
Buying and delivery
Vendors, requests, purchase orders, deliveries and keeping suppliers honest.
- 01 Vendors and subcontractors One record per supplier, with the trades they do and the terms you agreed. 2 min
- 02 From a site request to a purchase order The handover point between the field asking and the office buying. 2 min
- 03 A purchase order a supplier cannot misread Specification, quantity, unit, delivery date, delivery address — ambiguity here arrives as the wrong tile. 2 min
- 04 Deliveries and goods received notes Partial deliveries are normal; a PO stays open until the last box lands. 2 min
- 05 Scorecards — who actually delivers On-time and in-full, measured rather than remembered, is what gives you leverage at renewal. 2 min
- 06 Procure to pay, end to end Request, quote, order, receive, invoice, pay — and where each one can stall. 4 min
Invoicing and payment
Billing setup, tax and TRN, retention, payments and credit notes across every job.
- 01 Setting up billing Currency, tax registration, numbering and payment terms — decided once, before the first invoice. 2 min
- 02 Raising an invoice with tax A compliant invoice with a TRN, and what the client's accounts team will look for. 2 min
- 03 Retention — the money you have not been paid yet Five or ten per cent held back per valuation, released at handover and after the defects period. 2 min
- 04 Payments and credit notes Recording what came in, and correcting what went out without deleting history. 2 min
- 05 The money picture across every job Rolling four jobs into one view, and spotting the one that is quietly bleeding. 2 min
Design and drawings
The drawings register, revisions and markup, the wiki, client approvals and handing design over to site.
- 01 The drawings register and revisions Every drawing has a number and a revision, and superseding one is an event the site must see. 2 min
- 02 The wiki — decisions that outlive the meeting Specifications, finishes schedules and the reasoning behind them, written where the next person will look. 3 min
- 03 Getting the client to approve a design An approval with a name and a timestamp on it, rather than 'she said yes on a call'. 3 min
- 04 Handing the design over to site Issued for construction means something — and it is the moment design stops changing quietly. 2 min
Running the business
People and roles, modules, portfolios, clients, security and training your own team.
- 01 Your team, and what each person can do Roles are permissions in a bundle; invite once, and the right screens appear. 2 min
- 02 Turning modules on and off Start narrow. A studio that does not do procurement should not see procurement. 2 min
- 03 Portfolios and programmes Grouping jobs so the question 'how are we doing' has one answer. 2 min
- 04 Clients and the sales pipeline An enquiry becomes a lead, a lead becomes a project — without retyping anything. 2 min
- 05 Security, sign-in and the audit trail Two-factor, sessions, API tokens, and a log that answers 'who changed that rate'. 2 min
- 06 Connecting other systems, and importing what you have Webhooks push events out; the importer brings your existing spreadsheets in. 2 min
- 07 The service desk and the client portal Giving clients one place to raise things, with a response time you have committed to. 2 min
- 08 Training your team The academy teaching itself: assign a path, watch it land, hand out the certificate. 2 min
For clients
What you can see, how to follow progress, how to ask for something and how to sign work off.
- 01 Your first sign-in, and what you can see A client sees progress and decisions — not costs, not the team's internal argument. 2 min
- 02 Following progress, and asking for something Raising a request in writing, where it cannot be lost. 1 min
- 03 Reviewing and signing off What your signature commits you to, and what it starts (the defects period). 2 min
Working together
Whole jobs followed end to end across several people, so you can see how the pieces meet.
- 01 One task, three people, start to finish The same card seen from the manager's, the engineer's and the QS's chair. 4 min
- 02 Four people, one purchase Procure to pay as a relay, and what each handover needs to carry. 4 min
- 03 A client review loop, from both sides The same review as the designer sends it and as the client receives it. 3 min
Learn it, then run it.
Every lesson here maps onto something you can do in Taskity the same afternoon.
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